About

How I Got Into Tech

My interest in tech began with a fascination for video games. Curious about how they were made, I started learning C# through Brackeys’ tutorials on YouTube. His clear, step-by-step approach helped me quickly grasp the basics of Unity, and I began creating my own small games. This initial spark grew into a passion for game development and coding.

As I dove deeper into programming, I found inspiration from YouTubers like Code Bullet and DougDoug. Code Bullet's quirky AI projects showed me how to push creative boundaries with code, while DougDoug's fun approach to game development taught me to embrace experimentation and think outside the box.

Over time, my focus expanded from game development to data science, where I learned Python to analyze and visualize data. What started as a curiosity about games has now evolved into a broader passion for technology, creativity, and solving problems through code.

Expertise

My key areas of expertise.

My expertise spans game development, data science, and data visualization. I’m passionate about leveraging technology to create engaging experiences and solve complex problems.

Python

As a developer with experience in both C# and Python, I’ve used my second language, Python, to create a variety of projects that push my creativity and problem-solving skills. While Python isn’t traditionally used for game development, I took it as a challenge and built a working version of the classic game Tetris, using libraries like colorsys and pygame.

Game Dev

Game development allows me to blend creativity with technical skills to craft engaging and interactive experiences. I primarily use Unity, which provides a powerful platform for building both 2D and 3D games. In my projects, I’ve written C# scripts to handle key gameplay mechanics, including camera control and movement, ensuring smooth and intuitive player interactions. Whether designing gameplay, optimizing performance, or creating immersive environments, I’m always focused on pushing the boundaries of what’s possible.

Data Science

As a developer with experience in both C# and Python, I’ve used my second language, Python, to create a variety of projects that push my creativity and problem-solving skills. While Python isn’t traditionally used for game development, I took it as a challenge and built a working version of the classic game Tetris, using libraries like colorsys and pygame.

Data Visualisation

Data visualization is a key part of my approach to making complex data accessible and actionable. Using tools like Seaborn and Matplotlib, I create clear, impactful visualizations that uncover trends, patterns, and insights. One notable project involved a presentation on COVID-19 statistics, where I analyzed and visualized data from Kaggle to showcase key trends and patterns. Whether it's building detailed charts or interactive plots, I focus on presenting data in a way that’s both visually engaging and easy to interpret.